Game Prototype – Abstraction

In this blog, i’m going to be discussing a game that I’ve created for BCM300. It is a prototype, if you couldn’t tell by the title.


I’ll be discussing the degree of abstraction in my game. Is this possible? Most likely no. Being locked in a pub when it shuts that is. Murder? a little, depends what pub.

There are various aspects within the game that make sense and some that don’t. For example, the health system. It’s not that realistic, due to the fact our overall health isn’t narrowed down to 2 life points or Health points. Maybe i’m delving too far into what abstraction is. The real question is, do parts of the game relate or come from real life things. Does the games theme have a real life correlation?

For the most part, yes. Except there isn’t a killer, an accomplice and a detective stuck in a pub after hours, not all at once at least. The murder weapons are sort of life like, e.g the knife and poison. However would probably do more than 1 HP per hit. There is a whodunnit aspect to the game, which doesn’t really correlate with real world murder investigation. Unfortunately, it’s not an effective way to find a killer.



  • I’ve added more cards that have improved the quality of each round, by actually being to identify the characters easy instead of looking at blank orange and grey cards makes it a lot easier. 




I'm a University student currently studying at Wollongong from 2015 - present I'm in my very early 20's and enjoy creating (hopefully) entertainingblogs for other people to read and learn from.

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